![]() Open the cabinet on the left for shotgun ammo. Graphic: Jeffrey Parkin | Sources: Capcom via Polygon In the first room you reach, turn right for a birdcage with lei. Return to DukeĪt the top of the elevator, follow the hall. Head to the west side of this room, and use the button to activate the elevator. Graphic: Jeffrey Parkin | Sources: Capcom via PolygonĪt the top, turn right for some chem fluid. Graphic: Dave Tach/Polygon | Source images: Capcom via Polygonīack at the north end, pass through the fan you destroyed, and use the pipe on your right to reach a ladder. At the end of the duct, grab the metal scrap, rusted scrap, and shoot the Goat of Warding. Look at the walkway you were just blown off to spot a yellow quartz. Turn south, and head to the end of the duct. When you get blown off the walkway, shoot the orange dot to stop the fans. Grab the handgun ammo from the drawer, open the case for the Ball Mold, and grab the gunpowder.ĭuck back through the tunnel and climb the stairs. Pick up the Factory Map (Upper Levels).Īt the north wall, shove the cart out of the way, and duck into the tunnel. Open the drawer for some chem fluid, and then read the Development Note 2 file to learn about Soldat Jets and Soldat Panzers - which seem to be weak to “strong blasts.” That will probably be important. Graphic: Jeffrey Parkin | Sources: Capcom via PolygonĬlimb the stairs and take a left. At the top, smash the crate for some lei. Smash the crate to the right of the ladder for an explosive round.Ĭlimb up through the (stopped) blades. As you cross south, grab the rusted scrap, and smash the crate at the dead end for some lei.Ĭlimb some more to the topmost walkway. Cut to the east, follow the walkway right, grab the metal scrap, and smash the crate with sniper rifle ammo.Īs you climb, work on taking out the four glowing orange weak points to shut down the giant grinder blade.Ĭlimb the stairs to the second level and deal with the two jetpack soldats. Walk forward and take a right (west) to find some gunpowder. Grinder Shaft Graphic: Jeffrey Parkin | Sources: Capcom via Polygon Head through the gate at the south end of the tunnel. Graphic: Jeffrey Parkin | Sources: Capcom via Polygonįace north, and blow up the wall to find a yellow quartz, a vivianite, and two large crystals. Open the cabinet on the left (east) for a lockpick.ĭuck into the duct at the south end of the room, and climb down the ladder. Loop to the back of the drill to find a large crystal as well. Just before you step inside, look above you for a birdcage with handgun ammo inside.ĭeal with the workers, and then collect the crystal fragment from the base of the drill. Take the first left, and collect the pipe bombs, herb, and gunpowder.īack in the main tunnel, follow it to the next open area with the giant drill. Graphic: Jeffrey Parkin | Sources: Capcom via Polygonīreak the crate for some shotgun ammo, and turn left (south) into the tunnel. Follow the walkway around to another ladder, and climb down that one. In this Resident Evil 8 walkthrough, we’ll help you collect every item - like ammo, lei, rusted scrap, herbs, crystal fragments, and more - and find every key item with our maps and screenshots.Įxit the west side of Duke’s elevator and climb the ladder. Something from the nether would feel right for some reason.This part of Resident Evil Village’s “Escape the Factory” objective will take you through the Grinder Shaft, Ventilation Duct, back to the Foundry, Heisenberg’s Quarters, and Operating Room areas where you’ll find RE8’s Factory Map (Upper Levels), Ball Mold, Key Mold, Iron Horse Ball, and Heisenberg’s Key key items, as well as the Heisenberg’s Hammer and Bister Skull treasures. To me even netherite would be worth it, ghast tears or nether stars. I would love to have this, even if you had to repair the spawner on the anvil and use a lot of xp and maybe some material. I saw some guys use single spawners for PvE arenas, but that's not great. I never break spawners, but building around them is such a hassle and their density is just too low, to do anything cool with them by default. All of that said, it would be incredibly cool to have spawners to show off and use creatively. Picking up spawners is the big one, which people might disagree on, but spawners are never going to be a top tier farm, they are super rare, super manual and highly unreliable to "farm". Picking up silver fish doesn't seem neccessary, but why not, one more item to collect and probably cool to have something besides chicken eggs to store mobs in chests. Actually, you can already mine the dragon egg, provided you block all spaces it can teleport to.
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